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What is Cyberpunk?

Cyberpunk is a subgenre of science fiction that blends high technology with a dystopian and decayed environment. It explores themes such as the impact of technology on society, megacorporations dominating governments, hacking, artificial intelligence, virtual realities, and individuals fighting against oppressive systems.
 

The term emerged in the 1980s, driven by works like Neuromancer (William Gibson), Blade Runner (inspired by Philip K. Dick), and Akira (Katsuhiro Otomo). The genre has influenced aesthetics and philosophy across various media, including films, games, anime, and music.

Cyberpunk often features marginalized protagonists—hackers, mercenaries, outcasts—who use technology to survive in a world where identity, information, and power are constantly shifting. It is a vision of the future where neon lights contrast with urban decay, and where human augmentation blurs the line between man and machine.


Keywords: urban decay, neon aesthetics, mass surveillance, hacking, artificial intelligence, cybernetics, megacorporations, dystopia, transhumanism, virtual reality, corporate oppression, digital rebellion, synthetic consciousness, underground networks, cyber warfare.

Cyberpunk Timeline

1960s-1970s: Foundations of Cyberpunk

Cover of Do Androids Dream of Electric Sheep? by Philip K. Dick – classic sci-fi novel that inspired Blade Runner

1968 – Do Androids Dream of Electric Sheep? (Philip K. Dick)

Philip K. Dick’s novel explores the concept of artificial intelligence and what it means to be human, laying the foundation for cyberpunk themes of identity, consciousness, and the merging of man and machine.

Cover of The Shockwave Rider by John Brunner – early cyberpunk novel exploring surveillance and digital identity

1973 – The Shockwave Rider (John Brunner)

This novel introduces the idea of hacking as a form of rebellion, a central concept in cyberpunk, where technology is both a tool and a weapon.

Cover of the 1977 Traveller tabletop RPG – an early influence on cyberpunk themes

1977 – Traveller RPG

The Traveller tabletop RPG features themes of high-tech, low-life, and complex politics, introducing the blend of technology and dystopia that would define cyberpunk.

Cover of True Names by Vernor Vinge – pioneering cyberpunk novella about hackers and digital identity

1977 – True Names by Vernor Vinge

Decades before cyberspace became mainstream, True Names envisioned a world where hackers operate in a virtual realm. The novella introduced the concept of online identities, government surveillance, and digital warfare, laying the groundwork for cyberpunk’s vision of the internet.

1980s: The Birth of Cyberpunk

Poster of Blade Runner (1982) – iconic cyberpunk film set in a dystopian future

1982 – Blade Runner is released

​Blade Runner, directed by Ridley Scott and inspired by Dick’s Do Androids Dream of Electric Sheep?, brings cyberpunk aesthetics to the mainstream with its neon-lit, rain-soaked streets and corporate-controlled society.

Photo of Bruce Bethke, author of the short story that coined the term “cyberpunk”

1983 – The term “Cyberpunk” is coined by Bruce Bethke

Bruce Bethke coins the term "cyberpunk" in his short story, capturing the essence of a subgenre that would soon explode in literature and film.

Cover of Neuromancer by William Gibson – foundational cyberpunk novel from 1984

1984 – Neuromancer (William Gibson)

William Gibson’s Neuromancer defines much of the cyberpunk genre, introducing the concept of "cyberspace" and the hacker as protagonist. It marks the beginning of the genre’s literary dominance.

Cover of Cyberpunk 2020 tabletop RPG (1987) – classic role-playing game set in a dystopian cyberpunk future

1987 – Cyberpunk 2020 RPG

Cyberpunk 2020 introduces a detailed world of high-tech and low-life, featuring a dystopian society dominated by corporations. It becomes a seminal tabletop game that influences cyberpunk culture.

Cover of Akira manga by Katsuhiro Otomo – landmark cyberpunk story with themes of rebellion and urban decay

1988 – Akira anime is released

Katsuhiro Otomo’s Akira becomes a milestone in cyberpunk anime, blending themes of political unrest, technology, and the collapse of society with groundbreaking animation.

Cover of Ghost in the Shell manga by Masamune Shirow – cyberpunk classic exploring AI, identity, and technology

1989 – Ghost in the Shell manga debuts

Ghost in the Shell explores the concept of AI and the boundaries between humanity and technology, setting the stage for many cyberpunk works in the years to come.

1990s: Cyberpunk Goes Mainstream

Cover of Snow Crash by Neal Stephenson – influential cyberpunk novel featuring virtual reality and hacker culture

1992 – Snow Crash (Neal Stephenson)

Neal Stephenson’s Snow Crash expands the virtual reality and hacking themes of cyberpunk, predicting the rise of the Internet and virtual spaces as places of power and control.

Cover of Ghost in the Shell anime – cyberpunk classic exploring AI and human consciousness

1995 – Ghost in the Shell anime film

The Ghost in the Shell film adapts Masamune Shirow's manga, presenting a philosophical exploration of AI, consciousness, and the merging of human and machine.

Cover of Cyberpunk: High-Tech, Low-Life RPG by Loyd Blankenship – early tabletop game defining cyberpunk aesthetics

1997 – GURPS Cyberpunk banned by the U.S. Secret Service

The GURPS Cyberpunk role-playing game is banned after concerns over its hacking content, reflecting the growing tension between technology and government surveillance.

Poster of The Matrix (1999) – iconic cyberpunk film exploring simulated reality and digital rebellion

1999 – The Matrix premieres

The Matrix revolutionizes the cyberpunk genre in cinema, blending mind-bending philosophy, action, and cyberpunk aesthetics to explore themes of control, freedom, and the nature of reality.

2000s-2010s: Cyberpunk Evolves

Poster of Minority Report (2002) – sci-fi thriller featuring predictive policing and surveillance technology

2002 – Minority Report brings cyberpunk to Hollywood

Based on Philip K. Dick’s short story, Minority Report explores pre-crime, surveillance, and the ethics of technology, continuing the exploration of cyberpunk themes in mainstream Hollywood.

Poster of Avatar (2009) – science fiction film exploring technology, identity transfer, and environmental conflict

2009 – Avatar

Although not a cyberpunk film, Avatar explores themes like transhumanism and corporate control. Jake Sully transfers his consciousness into a Na’vi body, raising questions about identity, technology, and exploitation.

Poster of Elysium (2013) – dystopian sci-fi film depicting inequality, body augmentation, and corporate control

2013 – Elysium by Neill Blomkamp

This dystopian sci-fi film touches on cyberpunk themes like wealth disparity, corporate dominance, and cybernetic augmentation. While the rich live in luxury on a space station, Earth’s poor struggle to survive, and one man’s fight for survival challenges a system built to keep power in the hands of the elite.

Poster of Ex Machina (2014) – minimalist sci-fi exploring artificial intelligence and ethical boundaries

2015 – Ex Machina by Alex Garland

Blending psychological thriller with sci-fi, Ex Machina explores AI, consciousness, and autonomy. A programmer is invited to test Ava, a highly advanced AI, but as the experiment unfolds, the line between human and machine becomes dangerously blurred.

Poster of Blade Runner 2049 – visually stunning cyberpunk sequel exploring identity and artificial life

2017 – Blade Runner 2049 continues the legacy

The sequel to Blade Runner expands on the original film’s themes of AI, humanity, and corporate control, while updating the visual style for a new generation.

2020s and Beyond: The Future of Cyberpunk

Poster of Cyberpunk 2077 – open-world RPG set in a dystopian cyberpunk future filled with implants and megacities

2020 – Cyberpunk 2077 is released

Cyberpunk 2077, a highly anticipated open-world video game, immerses players in a neon-drenched, dystopian future, allowing them to explore themes of transhumanism, corporate greed, and rebellion.

AI-generated image of a hacker at a computer surrounded by glowing green screens in a dark room

Cyberpunk continues to evolve

As technology advances in real life, the genre remains relevant, offering a reflection on the impact of AI, surveillance, biotech, and corporate control in the modern world. New films, games, and literature continue to push the boundaries of what cyberpunk means in a rapidly changing society.

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